using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
namespace mutexC
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
if (!IsSingleInstance())
{
label1.Text = "There are more instance!";
}
else
{
label1.Text = "Only one instance!" ;
}
// Put label in center
label1.Location = new Point(this.Size.Width / 2 - this.label1.Width / 2, this.Size.Height / 2 - this.label1.Height);
}
// Declare Mutex object
public Mutex mutex;
public bool IsSingleInstance()
{
try
{
// Open existing mutex
Mutex.OpenExisting("Mutex");
}
catch
{
// Run new instance if app don't exist
mutex = new Mutex(true, "Mutex");
// App start normally
return true;
}
// Return false is app is already opened
return false;
}
private void Form1_Load(object sender, EventArgs e)
{
// Keep label on center
label1.Location = new Point(this.Size.Width / 2 - this.label1.Width / 2, this.Size.Height / 2 - this.label1.Height);
}
}
}
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